Quick definition:A symbol, usually a small cross, dot or circle at the centre of the screen, that shows where a weapon will aim or where an action will take effect.
Meaning
A crosshair is an aiming aid fixed in the middle of the screen. It tells the player where bullets will go, which object is selected or where a thrown item will land, and it removes guesswork from first-person and third-person games. Without one, aiming relies on the sights of the weapon alone.
Designs vary from simple dots to complex shapes. Some expand while the player moves or fires, showing that accuracy has dropped, while others change colour when pointing at an enemy, an ally or an object that can be picked up.
Players often customise them for visibility, since a poor choice can disappear against a busy background. Some games hide the crosshair entirely to increase realism or force the player to aim along the weapon itself, and accessibility options may allow larger or higher contrast markers.
Origin:The word comes from the crossed lines in the sights of telescopes and rifles, which help the user centre on a target. Shooting games adopted a similar marker on screen so that players could aim in first-person and third-person views. The term has remained in use as designs became more varied.
Example:Mateo drags his crosshair slowly across the edge of the rooftop until it hovers over a shadowy head. He holds still for a breath and fires. The shot lands, and the red marker flashes briefly to confirm the hit. In settings, he later changes the crosshair to a bright green dot.
Did you know?Many games let players change the shape, size and colour of the crosshair. Some competitive players spend time perfecting a design that stays visible against many backgrounds, and in a few games, the crosshair grows to show weapon spread.