First-party

Quick definition:Describes games, accessories or services made by the company that owns the console or platform they run on, as opposed to those made by outside companies.

Meaning

In the games industry, first-party describes anything made by the company that owns the platform, whether that is a game, a controller or an online service. A game from a studio the platform holder owns is first-party, even if the studio works with a good deal of independence.

Third-party material comes from independent companies, while second-party is a looser term, usually meaning a studio that is not owned by the platform holder but works closely with it, often on exclusive projects. Different companies use these labels slightly differently, so the boundaries are not always clear.

First-party titles matter commercially because they give a platform a reason to exist. A company may sell hardware cheaply and rely on its own games and services to recover the cost, and strong in-house releases can attract buyers who would otherwise choose a rival system. Players often use the word when comparing the strengths of different platforms.

Origin:The term comes from business language, where the first party in a deal is the owner of the product and a second or third party is another participant. In the games industry, the platform holder is the first party, and outside publishers and developers are third parties. The usage became standard as home console markets developed over several decades.
Example:When the new console launched, its maker released three first-party games on the same day, including a colourful racing title made by an internal studio. Neha noticed that the controller she bought, produced by the same company, worked perfectly with them, whereas the cheaper accessory from an outside company needed an extra update.
Did you know?First-party games are often used to show what new hardware can do and to persuade people to buy it. Some are exclusive to one platform, though that practice has become less strict in recent years as companies bring titles to other systems.