Quick definition:The actual experience of playing a game, including what the player does, the rules that govern it, and how the game responds to those actions.
Meaning
Gameplay refers to what happens when someone plays a game: the actions available, the rules that limit them, the goals to pursue and the way the game reacts. It is the interactive core of a game, separate from its story, graphics or music.
Designers talk about gameplay in terms of loops, such as exploring, fighting and collecting rewards, which repeat in different forms through a game. A strong loop is satisfying in its own right, which is why some games with simple art or little story remain popular for years.
Reviewers and players often judge a game by its gameplay first. Phrases like tight gameplay or repetitive gameplay describe how responsive or varied the experience feels. The word is also used for footage of play, as in gameplay trailers that show the game in action.
Origin:The word is a simple combination of game and play. Its first use is hard to date. As games were discussed more widely, writers and players needed a word for how a game plays as separate from its graphics, sound or story, and gameplay filled that gap. It is now used throughout the industry.
Example:Reviewing a new adventure game, Chloe praises its graphics but says the real strength is the gameplay. Exploring caves, solving small puzzles and fighting sea creatures all flow together without long waits. She adds that the story is forgettable, yet she wants to keep playing because the moment-to-moment experience is so enjoyable. Did you know?Gameplay is sometimes used to mean recorded footage of someone playing, as in a gameplay video or trailer. This second sense is common online, although in design circles the word refers to the interactive experience itself.